How much data does Killzone: Shadow Fall use?
Killzone: Shadow Fall is a fast-paced, first-person shooter where players compete against each other on multiplayer warmaps. Like other first-person shooters, Killzone: Shadow Fall refreshes often so that each player can respond quickly to what’s happening in the game. Because the game refreshes often and includes up to 24 players, it uses a fair amount of mobile data.
If you’re playing Killzone: Shadow Fall on a 4G LTE connection, you might need to monitor your data use to keep it below your monthly data limit. Here’s how much data you use downloading, updating, and playing the game on your Playstation 4:
This is how much data you use downloading Killzone: Shadow Fall
Game downloads typically use much more data than playing the game uses. Often, the hour you spend downloading a new game onto your console can end up using as much data as years of gameplay. Note that download size increases with every update and patch to the game.
|Playstation 4||40.3 GB|
To preserve mobile data, purchase the disk and install Killzone: Shadow Fall onto your console offline. When you install the game from a disk, you free up mobile data, so that you can spend more time playing the game that first month.
Data use for updating Shadow Fall
It’s been a while since Guerrilla Games updated Killzone: Shadow Fall, which came out in 2013, but early patches had download sizes of around 2 GB. To keep yourself from going over your monthly data limit, turn off auto-updates and then manually update the game when you know you have GBs to spare (at the beginning of the month, for example).
This is how much data you use playing Killzone: Shadow Fall
The data you use playing Killzone: Shadow Fall depends on the number of players in the game, your frame rate, and the tickrate of the server:
- The number of players in the mode has a huge effect on how much data you use playing Killzone: Shadow Fall. The more players in the mode, the more data your internet network needs to exchange with other players’ networks. This data includes information like the current location, kills, and stats of each player.
- A higher frame rate refreshes the game more often, so you exchange more up-to-date data with other players in your game. A lower frame rate will save you data, but negatively affect your performance since a slower frame rate makes it harder for you to react quickly in the game. In Killzone: Shadow Fall you can lock your frame rate at 30 fps or increase it to 60 fps.
- The server tickrate also affects your data use. A 128-tick server, which refreshes the game 128 times every second, uses twice as much data as a 64-tick server, which refreshes the game 64 times every second.
A 24-player deathmatch in the Slums uses about 200 MB of mobile data per hour. This is the maximum amount of data you’ll use playing Killzone, as games with fewer players use less data.
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Tired of keeping track of how much data you use playing games? With our installed mobile broadband connection, you can spend an unlimited number of hours on your Playstation 4, even if you can’t get cable or DSL internet where you live.