How much data does Sea of Thieves use?
Online multiplayer games like Sea of Thieves can eat through limited fixed mobile data and mobile hotspot plans, especially if you’re playing on a crowded server. While Sea of Thieves doesn’t use as much internet data as massively multiplayer and battle royale game modes, you might still need to monitor your data use if you play the game on a capped internet connection.
How much data does playing Sea of Thieves use?
Sea of Thieves uses about 30 MB of data per hour of play. Your exact data use will vary based on factors like the number of players on the server and the specifications of your gaming system.
How much data does it take to download Sea of Thieves?
|Microsoft Windows||<60 GB|
|Xbox One||10 GB|
|Xbox Series X||25 GB|
Download size is a compressed version of file size, so the download will be smaller. Archive formats used for downloads – like “.zip” or “.rar” – are about 50% smaller than file size.
How much data does it take to update Sea of Thieves?
Sea of Thieves updates can hover around 450 MB a pop, so it’s important to keep an eye on these if you’re conserving data. For the most up-to-date information on game patches, see the Sea of Thieves Release Notes. Keep updates from eating up too much data by turning off auto-updates in the game or console settings and manually updating Sea of Thieves instead.
How to reduce Sea of Thieves data use
To keep data use low, there are a few things you can do while playing Sea of Thieves:
Play with fewer players. The more players in a game, the more online data like chat text, player movement, and stats your local network has to share with other players. To keep this number low, play on emptier servers or in modes like Arena with fewer maximum players.
Play Sea of Thieves without voice chat. Voice chat can increase your data use to 90 MB per hour, so it isn’t great if you’re tight on data. Here’s how to turn off Sea of Thieves voice chat.
Play on a slower server. Most game servers have a tick rate of either 64 or 128 Hz. A 64 tick server refreshes the game 64 times a second, or approximately once every 15 milliseconds. A 128 tick server syncs with clients 128 times a second or once every 8 milliseconds. It also uses about twice as much data. To save data, choose community servers with lower tick rates.
Limit your client update rate. Client update rate is how many times per second your computer can process the updates it gets from the server. Your game update rate will be either your server tick rate or client update rate, whichever is lower. Limit your client update rate in your settings to reduce online data use when you’re playing on a game server with a high tick rate.
Get more data with fixed wireless internet
To play Sea of Thieves without putting your data limit in jeopardy, consider a fixed wireless internet connection with a high data cap. This home Wi-Fi connection is ideal for rural gamers without access to wired internet connections like cable or fiber. Start a chat now or give us a call at 866-439-6630 to discover fast 4G LTE and 5G options for rural gamers in your area.